Had a lovely time at the Debug Awards - saw our game on a big screen, saw our game on the cover of a magazine, saw lots of lovely pals and wonderful games getting their flowers.
Might ship a game tomorrow
Just submitted the final build of Feud 2.0 for review to the stores. It’s real, it’s happening, we’re doing it
Not sure yet if we’ll get any kind of boost from visibility on Steam when we leave Early Access but here’s hoping.
Any games press types On Here who would like to try out a prerelease build of Feud 2.0? Get in touch if so!
Quite a nice day of Feud polishing and bug fixing. Still got a couple of localisations to review and import but other than that I’m feeling good about the release on the 23rd!