Added a tiny little bit of controller rumble to our new game and it’s amazing how transformative it is. Is this what they meant by vibe programming? Don’t answer that.
Added a tiny little bit of controller rumble to our new game and it’s amazing how transformative it is. Is this what they meant by vibe programming? Don’t answer that.
A little update from me and Bearwaves: our as-yet-unannounced Game Two is well underway, and while we’re not ready to show anything publicly yet we’ve been testing with friends and family and the response has been really positive. DM if you’re interested!
Might ship a game tomorrow
Just submitted the final build of Feud 2.0 for review to the stores. It’s real, it’s happening, we’re doing it
Not sure yet if we’ll get any kind of boost from visibility on Steam when we leave Early Access but here’s hoping.
Any games press types On Here who would like to try out a prerelease build of Feud 2.0? Get in touch if so!
Quite a nice day of Feud polishing and bug fixing. Still got a couple of localisations to review and import but other than that I’m feeling good about the release on the 23rd!
Just played a tiny prototype of what might well become the next Bearwaves game and I am very energised.