I’ve been running this website on IndieWeb principles and tech for over a year now, so I thought it was time for an updated edition.
I have lived in England for over a decade but have yet to visit the famous cliffs. It’s Thursday, it’s sunny, I’ve nothing to do until my new job begins next week, so I get up early and hop on a train to the south coast.
I had my last day at Emitwise yesterday, and now I’m in the odd liminal space that happens before I start my new job next week.
My pal Zach has this ritual when we play D&D - before we start, he rolls the D20. Over and over and over again.
As many have written, 2023 was a great year for the games themselves and a pretty dire year for the industry and the people working in it. Let’s hope things improve in 2024.
My “weekend project” of implementing Bluesky support into Bridgy is finally, several months later, complete! Ish.
I do most of my daily work in Vim, and by this point I find it quite hard to use anything else, but for writing that isn’t code (or, let’s be real, mostly YAML these days) it could be a lot better.