Been playing with shader support in Growl - shaders can now be edited in realtime, and have built in uniforms like resolution and time. Goal is to be able to paste in whatever from Shadertoy and have it work!
Been playing with shader support in Growl - shaders can now be edited in realtime, and have built in uniforms like resolution and time. Goal is to be able to paste in whatever from Shadertoy and have it work!
#gamedev
Been playing with shader support in Growl - shaders can now be edited in realtime, and have built in uniforms like resolution and time. Goal is to be able to paste in whatever from Shadertoy and have it work!